Shipped work
What I've Built
June 2026

People ask what I do and the honest answer is: I ship. Not decks, not prototypes that die in Figma — products people actually use. Here's the short tour.
BotHiveis the one I'm proudest of. I founded it to make conversational AI agents something any team can build, not just ML labs. Designing the platform meant solving everything at once — infrastructure, agent orchestration, billing, and an interface simple enough that the complexity disappears. Running it as CEO taught me more in a year than any course could.
At Watchup, I lead frontend engineering. That means owning the entire surface users touch — performance budgets, design systems, the unglamorous edge cases. The bar I hold: if it doesn't feel instant and intentional, it doesn't ship.
At pxxl space, I build creative, interactive web experiences — the kind of work that forces you to bend the browser a little. It keeps my taste sharp.
And in between: developer tools, AI experiments, a dozen smaller projects that taught me one thing each. Every product on this list made the next one better. That's the whole strategy.
Drift is my frontend language and framework. A .drift component keeps structure, scoped styles, motion, and tokens together, then compiles into typed React and optimized CSS. It has grown into a real monorepo: compiler, Vite plugin, CLI, file-based router, font API, SSR and static export support, plus deployment output for Vercel.
The through-line across these projects is not a particular framework. It is the habit of taking a complicated idea and making the first useful version feel obvious, whether that idea is an AI platform, a deployment workflow, or a new way to write frontend programs.
The work behind the work
I care as much about the operational layer as the demo: sensible loading states, observability when a workflow fails, a clean handoff between design and engineering, and the small decisions that let a team change direction without rebuilding everything. Shipping is not the moment a feature goes live. It is the ability to keep improving it after real people find the parts you missed.